In March of this year he accused that his former employer “ lacked people with the knowledge to design gameplay for an open world” outside of racing titles. That faith seemingly wasn’t shared by former Playground Games developer Juan Fernández de Simón. Because there’s a lot of cool stuff,” Booty admitted, jokingly declaring that “the team has made it very clear that I am not going to be able to show anything until it’s ready.” “They don’t want to show stuff early before it’s ready to go, but if there’s one game where that’s kind of flipped around, where every time I see something I say, ‘We should show this’, it’s Fable. Source: “Fable – Official Announce Trailer” via Xbox, YouTubeīooty had previously emphasized that Playground Games were the right team for the job, and discussed how desperately he wanted to show off the Fable reboot, during an interview at PAX 2022. “The ‘Look, I think we’re going out on a limb here to do this.’ But they’ve since put that to rest, and I’m excited for everybody to see it when we are ready to show stuff.” “You put all that together and, admittedly, I think the team would share that during some of the first reviews I shared a little skepticism,” he conceded. “But they’ve got a great technology base, they’ve got a passion for the IP, and they’ve just got such a dedicated commitment to craft and quality,” Booty said of developer Playground Games. You don’t want the shooter team to go try to make a kids’ building block game, I mean you can get in trouble there.” “You’re point is really spot on, there’s a danger sometimes you don’t want to give… you know, the RPG team to go make a racing game or vice-versa. “There’s stuff I wish I could share and show, because some of the things that I’ve seen are just so encouraging,” Booty reassured. RELATED: Xbox Execs Admit Mismanagement Of Fable Developer Lionhead Studios Was One Of Their “Biggest Missteps” Source: Fable Legends (Cancelled), Lionhead Studios, Microsoft Studios, Xbox Media Asset Library Not much information about this new Fable title has been shared by the developer, in spite of it being the first entry in the long-running series to be announced since 2012’s Fable: The Journey - not including the Fable Trilogy in 2014, the cancelled Fable Legends, or the Kickstarted Fable Fortune card game in 2018.ĭuring a recent appearance on the Skill Up podcast, Booty was asked about his start in the industry, what he missed in his position as Head of Xbox Game Studios compared to being a developer, how studios work with each other, discussing how Xbox Game Pass can help smaller studios with weirder projects, and more.Īlong with discussing Halo Infinite‘s launch and development on the Perfect Dark reboot, Booty was asked how Playground Games- typically a developer of racing games- become involved with the Fable reboot. RELATED: Xbox Head Phil Spencer Is Well Aware That “It’s Been Too Long” Since Microsoft Released A Major First Party Title: “In General, We’ve Been A Little Light”
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